Infinite Worlds is a small highly-skilled, flexible, motivated and experienced technical team, working
remotely but based primarily in Leamington Spa in the UK.
We value collaboration, and prioritise working smartly and efficiently. We love solving problems
CHIEF EXECUTIVE OFFICER
Tim has more than 25 years experience in the video games industry, as a programmer, lead
programmer, game lead, and technical director, delivering many game projects on multiple
platforms, including mobile, console and desktop, using Unity, Unreal and proprietary
CHIEF TECHNOLOGY OFFICER
Erica is a highly skilled programmer with wide-ranging experience from low level technology
the client through to high level architecture on the cloud. Her technical expertise and
has empowered small teams to punch well above their weight, including creating and servicing
complex server-authoritative mobile F2P games.
PRINCIPAL SOFTWARE ENGINEER
Oliver has developed from microcontrollers up to Kubernetes clusters. He has created desktop
applications, web applications, and provisioned cloud infrastructure. Since moving into the
games industry, he has been instrumental in the technical design and implementation of game
backend, server architecture and features.
Jordan has extensive experience as a game programmer, on the client, in Unity, Unreal and
proprietary engines, and on the backend. He has been the lead programmer on large mobile F2P
games such as Angry Birds Transformers, Angry Birds Go, and Warhammer Combat Cards.